Once retracted, you shall have to fire upon it for it to raise again, and the hatches will release additional ships to make up for those you destroyed.Īndross' battle has a number of different phases, but the battle always begins the same way. Once the Core raises, you have a limited amount of time to destroy all four of the weak points before it retracts. They attack with lasers and aren't too much of a threat, yet should be destroyed before firing upon the Core. Two large hatches will also be in the arena, and small ships will be released from each one. Firing upon it will cause it to raise, revealing a pillar with four weak spots, similar to the standard Battleship Core. The second type of Core first appears as a small blue target in the center of the room. They don't take a lot of damage to destroy, and a single Nova Bomb can destroy the whole Core. To destroy the Core, you need to destroy each of these ring laser blasters. On Normal there will only be two, one on either side of the Core, while on Hard and Expert there will be four, sometimes with additional ring laser blasters on the walls of the arena. The first variety is fairly simple, consisting of a large Core in the center of the room with protrusions that will fire ring lasers at you. Remember that he will always engage you after you wipe out the rest of Andross' forces, and you will have no opportunity to switch character before the battle, so try not to leave yourself vulnerable to a quick defeat.īattleship cores come in two different varieties. While tougher than his team mates, he is largely the same to fight as the other three. Wolf has a special blue Wolfen, similar in shape to Panther's Black Rose in Star Fox Command. Bombs and other Special Weapons will be very useful against them on Expert. The best way to connect is wait for them to come at you with regular lasers and unleash a homing attack to hit them after they finish a barrel roll.
They will also often counter with their own, using them regularly. On Expert however, things get considerably more difficult each member of the Wolf Team will be very skilled at defending against homing attacks with accurately timed barrel rolls. On Easy, they will be fairly inaccurate with their attacks and only rarely use homing attacks, and can be fairly simply dealt with using a couple of your own homing attacks, but on Hard they will be able to take a lot more damage before being defeated, and will more often use their homing attacks. Bombs can also cause a lot of damage if you are in a pinch. Standard blaster shots do little damage to them, with homing attacks being the best method of defeating them unless you are armed with Type B Twin Blasters. They also have the ability to barrel roll themselves and will do so regularly.
The only way to defend against these is a well-timed barrel roll. They will attack with regular lasers and homing attacks which will cause a lot of damage.
Their Wolfens have all the abilities your Arwings do. Wolf will only engage you in battle before your final mission at the Astropolis.įighting each member of the Wolf Team involves dueling them in head on attacks. On Expert the Wolf Team are assigned to the last three planets. On Easy you will only face Leon and Pigma, with Andrew (also known as Algy) appearing on Hard and Expert. Fleeing them is impossible they will even engage you in battle when you are fighting other enemies. However, as the game goes on and you continue to defeat Andross' forces, they will attempt to take the fight to you, leaving the planet they're assigned to and attacking you directly. Each member of the Star Wolf Team will initially remain in orbit around a particular planet, meaning battle will only engage if you attempt to liberate the particular planet.